public class UdpResources extends Object implements LoopResources
Disposable.Composite, Disposable.SwapDEFAULT_IO_SELECT_COUNT, DEFAULT_IO_WORKER_COUNT, DEFAULT_NATIVE, DEFAULT_SHUTDOWN_QUIET_PERIOD, DEFAULT_SHUTDOWN_TIMEOUT| Modifier | Constructor and Description |
|---|---|
protected |
UdpResources(LoopResources defaultLoops) |
| Modifier and Type | Method and Description |
|---|---|
protected void |
_dispose()
Dispose underlying resources
|
protected Mono<Void> |
_disposeLater()
Deprecated.
as of 0.9.3. Use
_disposeLater(Duration, Duration) |
protected Mono<Void> |
_disposeLater(java.time.Duration quietPeriod,
java.time.Duration timeout)
Dispose underlying resources in a listenable fashion.
|
boolean |
daemon()
return true if
EventLoopGroup should not be shutdown |
static UdpResources |
get()
Return the global UDP resources for pooling
|
protected static UdpResources |
getOrCreate(LoopResources loops,
java.util.function.Function<LoopResources,UdpResources> onNew,
String name)
Safely check if existing resource exist and proceed to update/cleanup if new
resources references are passed.
|
boolean |
isDisposed() |
<CHANNEL extends Channel> |
onChannel(Class<CHANNEL> channelType,
EventLoopGroup group)
Callback for a
Channel selection. |
Class<? extends Channel> |
onChannel(EventLoopGroup group)
Callback for client or generic channel factory selection.
|
<CHANNEL extends Channel> |
onChannelClass(Class<CHANNEL> channelType,
EventLoopGroup group)
Callback for a
Channel class selection. |
EventLoopGroup |
onClient(boolean useNative)
Callback for client
EventLoopGroup creation. |
Class<? extends DatagramChannel> |
onDatagramChannel(EventLoopGroup group)
Callback for UDP channel factory selection.
|
EventLoopGroup |
onServer(boolean useNative)
Callback for server
EventLoopGroup creation,
this is the EventLoopGroup for the child channel. |
Class<? extends ServerChannel> |
onServerChannel(EventLoopGroup group)
Callback for server channel factory selection.
|
EventLoopGroup |
onServerSelect(boolean useNative)
Callback for server select
EventLoopGroup creation,
this is the EventLoopGroup for the acceptor channel. |
boolean |
preferNative()
Return true if should default to native
EventLoopGroup and Channel |
static UdpResources |
reset()
Reset UDP resources to default and return its instance
|
static UdpResources |
set(LoopResources loops)
Update event loops resources and return the global UDP resources.
|
static void |
shutdown()
Shutdown the global
UdpResources without resetting them,
effectively cleaning up associated resources without creating new ones. |
static Mono<Void> |
shutdownLater()
Prepare to shutdown the global
UdpResources without resetting them,
effectively cleaning up associated resources without creating new ones. |
static Mono<Void> |
shutdownLater(java.time.Duration quietPeriod,
java.time.Duration timeout)
Prepare to shutdown the global
UdpResources without resetting them,
effectively cleaning up associated resources without creating new ones. |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitcolocate, create, create, create, dispose, disposeLater, disposeLater, hasNativeSupportprotected UdpResources(LoopResources defaultLoops)
public static UdpResources get()
public static UdpResources set(LoopResources loops)
LoopResources will be disposed.loops - a new LoopResources to replace the currentpublic static UdpResources reset()
public static void shutdown()
UdpResources without resetting them,
effectively cleaning up associated resources without creating new ones.
This method is NOT blocking. It is implemented as fire-and-forget.
Use shutdownLater() when you need to observe the final
status of the operation, combined with Mono.block()
if you need to synchronously wait for the underlying resources to be disposed.public static Mono<Void> shutdownLater()
UdpResources without resetting them,
effectively cleaning up associated resources without creating new ones. This only
occurs when the returned Mono is subscribed to.
The quiet period will be 2s and the timeout will be 15sMono triggering the shutdown() when subscribed to.public static Mono<Void> shutdownLater(java.time.Duration quietPeriod, java.time.Duration timeout)
UdpResources without resetting them,
effectively cleaning up associated resources without creating new ones. This only
occurs when the returned Mono is subscribed to.
It is guaranteed that the disposal of the underlying LoopResources will not happen before
quietPeriod is over. If a task is submitted during the quietPeriod,
it is guaranteed to be accepted and the quietPeriod will start over.quietPeriod - the quiet period as described abovetimeout - the maximum amount of time to wait until the disposal of the underlying
LoopResources regardless if a task was submitted during the quiet periodMono triggering the shutdown() when subscribed to.protected void _dispose()
@Deprecated protected Mono<Void> _disposeLater()
_disposeLater(Duration, Duration)2s and the timeout will be 15sprotected Mono<Void> _disposeLater(java.time.Duration quietPeriod, java.time.Duration timeout)
quietPeriod is over. If a task is submitted during the quietPeriod,
it is guaranteed to be accepted and the quietPeriod will start over.quietPeriod - the quiet period as described abovetimeout - the maximum amount of time to wait until the disposal of the underlying
LoopResources regardless if a task was submitted during the quiet periodpublic boolean isDisposed()
isDisposed in interface Disposablepublic Class<? extends Channel> onChannel(EventLoopGroup group)
LoopResourcesonChannel in interface LoopResourcesgroup - the source EventLoopGroup to assign a loop fromClass target for the underlying Channel factorypublic <CHANNEL extends Channel> CHANNEL onChannel(Class<CHANNEL> channelType, EventLoopGroup group)
LoopResourcesChannel selection.onChannel in interface LoopResourcesCHANNEL - the Channel implementationchannelType - the channel typegroup - the source EventLoopGroup to assign a loop fromChannel instancepublic <CHANNEL extends Channel> Class<? extends CHANNEL> onChannelClass(Class<CHANNEL> channelType, EventLoopGroup group)
LoopResourcesChannel class selection.onChannelClass in interface LoopResourcesCHANNEL - the Channel implementationchannelType - the channel typegroup - the source EventLoopGroup to assign a loop fromChannel classpublic EventLoopGroup onClient(boolean useNative)
LoopResourcesEventLoopGroup creation.onClient in interface LoopResourcesuseNative - should use native group if current environment supports itEventLoopGrouppublic Class<? extends DatagramChannel> onDatagramChannel(EventLoopGroup group)
LoopResourcesonDatagramChannel in interface LoopResourcesgroup - the source EventLoopGroup to assign a loop fromClass target for the underlying Channel factorypublic EventLoopGroup onServer(boolean useNative)
LoopResourcesEventLoopGroup creation,
this is the EventLoopGroup for the child channel.onServer in interface LoopResourcesuseNative - should use native group if current environment supports itEventLoopGrouppublic Class<? extends ServerChannel> onServerChannel(EventLoopGroup group)
LoopResourcesonServerChannel in interface LoopResourcesgroup - the source EventLoopGroup to assign a loop fromClass target for the underlying ServerChannel factorypublic EventLoopGroup onServerSelect(boolean useNative)
LoopResourcesEventLoopGroup creation,
this is the EventLoopGroup for the acceptor channel.onServerSelect in interface LoopResourcesuseNative - should use native group if current environment supports itEventLoopGrouppublic boolean preferNative()
LoopResourcesEventLoopGroup and ChannelpreferNative in interface LoopResourcesEventLoopGroup and Channelpublic boolean daemon()
LoopResourcesEventLoopGroup should not be shutdowndaemon in interface LoopResourcesEventLoopGroup should not be shutdownprotected static UdpResources getOrCreate(@Nullable LoopResources loops, java.util.function.Function<LoopResources,UdpResources> onNew, String name)
loops - the eventual new LoopResourcesonNew - a UdpResources factoryname - a name for resourcesUdpResources